Adobe Flash

Course Content

Introducing the Course

Understanding the course format
Reviewing the course objectives and prerequisites
Looking at the course outline
Working in Adobe Flash

Setting Stage dimensions

Working with panels and panel layouts
Setting preferences
Identifying the development cycle
Publishing a file
Creating and Importing Graphic Assets

Working with different graphic formats

Importing bitmap graphics
Importing vector graphics
Working with layers and layer folders
Using the drawing tools
Using object and merge drawing
Working with the Colour panels
Creating and using Graphic symbols
Using the Library panel
Using Text Effectively

Using the Text tool

Adding and formatting static text
Changing font rendering methods
Adding input text fields
Embedding fonts in input text fields
Using font best practices
Creating Animations

Working with the Timeline

Using keyframes, blank keyframes, and frames
Creating motion tweens
Creating shape tweens
Creating transition effects
Using animation best practices
Adding Adobe Flash ActionScript with Script Assist and Behaviors

Using Script Assist

Adding actions to a frame
Creating and using Button symbols
Adding behaviors to a button
Loading external Adobe Flash SWFs
Using Moving Clips

Creating and using Movie Clip symbols

Organizing a Movie Clip Timeline
Using actions to control a Timeline
Using frame labels
Responding to user interactions
Adding Sound and Video

Importing sound

Changing sound properties
Adding sound to a Timeline
Embedding video in a Timeline
Using the Adobe FLVPlayback component
Publishing Adobe Flash Documents

Using different publishing formats

Using publishing profiles
Adding Adobe Flash Player detection
Publishing for deployment

Flash CS4 New Features

New Interface, Motion editor, the new bones tool, new 3d Tools, working with video